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  Arandor  
  July in Brigantium  

Sofia's coded diary is largely empty of everything but lists of things to do and personal theological/moral musings for the months of May and June. Her letters home, however, are long and full of details about Uncle's purchase of a new, more remote country villa, the hiring of a retired army griffin trainer and his family, the hatching of the eggs, the social life of the area, the various church activities she is involved in, Tamara's pursuit of the more-or-less oblivious Decimus, etc. Her hatchling is female, and she names it Mandy, blithely making fun of everyone else for making fun of her choice. She teaches Scipio to say: "Pretty Mandy," "What's your name?", "Orus is watching" in the tongue of the Leagues, and various common prayers. On July 1 the diary proper abruptly resumes.

   
July 1 - Orus defend us from assassins, fools, and hotheads!

I was going down to the stables to play with Mandy when Primus came dashing toward me, puffed up to three times his size, clawed my skirt, and practically pulled me toward the woods where Decimus likes to walk. I hurried after him, and found Decimus, all but dead, bandaged with strips of a peasant's tunic, and a note addressed to Tamara pinned to him! I healed him at once, of course, but I should have taken the note first, for he spotted it, snatched it off, and read it, then - with that dratted cat running interference for him, though you'd think he'd care more about his master's health than that - hurried off for Tamara's room. Tamara is still as sick as a dog from whatever it was she ate last week, and he burst in on her and started yelling, which had the predictable result of making her cry; then when I came in and told him to calm down and come let me finish healing him, he told me - well, never mind what he told me. I had a servant pick up the money he threw at me and take it to his room. I was afraid he was dashing off to do something rash, so I spotted Alfredus and told him to keep an eye on him. Fortunately, he went to the library, with a detour to the pigeon coop, and is still there. I sent supper in to him, and they say he is still jumpy and angry, so he can sit there and stew in his books for a little longer.

Meantime, I read the note, and got Tamara calmed down enough to answer a few questions. The note - in her native language - warned that if she didn't "keep her part of the bargain" next time either she or "lover-boy" would be dead, not merely wounded. Obviously this related to the matter she told me in confession a couple of months ago, which she still hasn't seen fit to confide to Uncle, as I advised her. If I'd realized her brother's servants had found her out I would have pressed her harder. She admitted that she had been approached and warned to make herself ineligible to inherit her father's position before we even came out here, and could give no coherent reason for not telling me about it. I confess I'm powerfully angry with her myself, but every time I am about to give in to the temptation to give her a piece of my mind, she vomits again. I have given her a dose which should make her sleep.

When I came out, I realized that in all the commotion I had completely neglected the assassin who precipitated it. I sought out Robyn in his accustomed workspace, where he was working on Alfredus's new bow, told him what had transpired, and asked him to track the assassin for a short distance and see if there were any point in pursuit. At least, that's what I thought I'd asked him. I must not have been clear, because Robyn was gone for a couple of hours, and returned saying he'd lost the trail, but the villain seemed to be on the way to the nearest market town. Since he was spotted by several people in the intervening villages, we have a fair description of him. He is not of the League himself, and therefore was probably only a hired thug returning to the town where he was hired. After gaining such a long lead, and with both Tamara and Decimus unfit for duty, we decided against pursuing the wild goose, which I pray we don't regret. Decimus used the pigeons to send a message to Uncle, saying Orus-knows-what, and I suppose it would only muddy the waters further to send a second one. I admit I long for him to come home. This is beyond me.

July 2 - Uncle is home, but we're not much closer to a resolution. Decimus finally came out of the library this afternoon and went straight to the baths, so I went in to straighten up after him. He had dug out the emergency spell books and presumably was teaching himself something, which ought to be a soothing and constructive activity; but when I met him at the door of the baths to finish curing his injuries he threw more money at me and talked rather wildly about not wanting to be beholden. I talked to him as mildly as I could, but he stormed off his room to pack, and then I heard the welcome sound of Uncle's teleport spell in the foyer. I tried to give him the precis of events as calmly as possible - Orus knows he'll have his fill of excited people before he gets to bed tonight - and he went off to speak to Decimus first. The result is that Decimus is not running off to join the legions and there is no open position on the staff; though it remains to be seen whether Tamara will find herself employed when she recovers. Uncle is closeted with her now. Decimus sought me out and apologized, and submitted at last to having his wounds treated properly - he's lucky they didn't infect and leave him as sick as Tamara. Lucky, too, that Alfredus, realizing that my feelings had been hurt by Decimus's behavior, offered to "speak" to him about it, rather than merely taking it on himself to do so. I must be more careful expressing myself around Alfredus. I'm not positive he understands why it's inappropriate for him to beat the living daylights out of Decimus for insulting me.

July 3 - Still no final disposition, but Uncle is sending everyone but Tamara to Brigantium to deal with a problem there, and no doubt by the time we return all will be worked out to his satisfaction. Decimus is still in a very uncertain mood, and Tamara seems more upset that he's angry at her than she is about anything else. She is keeping food down better now.

(In Brigantium) July ? - It seems that someone is paying agitators to stir up strife among the racing factions, primarily between the blues and the greens. We met today with the proprietor of a "blue" tavern, an orcish retired gladiator named Brax, who says he is continually having to throw people out for unruly behavior. There is a dark gentleman with a small mustache who is frequently seen with people who later stir up trouble. Robyn is looking for Gaius, who will no doubt know more about it. At the moment, the plan, such as it is, is to attend the races day after tomorrow and then conduct an extended "pub crawl" to observe the situation and act as seems proper.

July ?+1 - Gaius is looking healthy, but his appetite is not noticeably lessened. Our information as to who hired the unauthorized ambushes seems to have put him in good with Milo, as intended. I can't believe I deliberately advanced the boy's life of crime! I must look into getting some proper schooling for him. Gaius, who regularly hires himself out to cheer for the various factions, says that he has himself been approached by the "leaguer dude," who goes by the obvious pseudonym of Colomos. He has not accepted agitation money, though he likes sports riots, because he doesn't think Milo would approve. I gave him some silver for expense money, and a discreetly worded note to inform Milo of what we were doing, to reduce the possibility of our running afoul of each other. I hope my scribe's hand is anonymous enough. It would be distinctly embarrassing if - well, it's all in Orus's hands.

Most of the world is down the coast enjoying the clean beaches and fresh air, of course, but there are enough unfortunate remnants of the patrician class in town that I was able to get good advice on how to dress for the races. (Local gossip update.)

The day after Race Day - I hope I can keep the events of the last 24 hours straight. On the whole, I believe we've done well.

We attended the races and started the evening in Brax's, as planned. He has apparently thrown enough agitators out to discourage them, because there was no action to speak of. At the second place, however, we witnessed the activity, and Alfredus confirmed that the agitators were paid. Before things got too ugly, I used a "calm emotions" spell to defuse the situation, and the agitators gave up. Just to make sure, I paid the band to play "Take Me Out to the Races," a rousing and harmonious tune to which everyone would know the words, before we followed.

In the next place, the agitators recognized us - I'm afraid I looked a little out of place, despite my best efforts, and people tend to remember Robyn's ears - but their attempt to deal with the situation backfired on them. One of the men threw a tankard of beer at Robyn and accused him of being a blue troublemaker, which, since we were in a green tavern, should have started a fight; however, Robyn responded by dealing him such a mighty blow in the face that the fellow crumpled at once, and then, addressing the startled crowd, said: "Did you hear what he called me? A blue!" The patrons approved of this show of intemperate partisanship and crowded around to buy him drinks, under cover of which Decimus and I, with the cooperation of the landlord, carried the unconscious belligerent into a back room.

He had nothing suspicious on him, so I cast "Detect Thoughts," brought him around, and combined tending him with a gentle interrogation. He had a concussion, and though not quite devoid of suspicion, had no real objection to letting me know that, in case of trouble, he was supposed to report to his employer at a low establishment called the "Ready Wench." I advised him that he needed hazard pay if he was going to be expected to sustain blows like that, made him repeat the instructions for tending his concussion twice, and hired a burly young man to accompany him straight home. We then met Robyn and Alfredus at the front of the building, and repaired to the Ready Wench.

A fight was brewing here, as well, the greens who frequent it having apparently realized that there were agitators among them, and resenting it.

I, with "calm emotions," and Alfredus, by challenging all and sundry to take him on in one-on-one combat, attempted to defuse the situation here, too, but it was pretty well advanced, and someone had already called the vigiles. While we were occupied, Decimus and Robyn spotted one of the men we'd been following looking around for someone he evidently could not find, then ducking out; so Robyn consumed an invisibility potion and followed him.

The rest of us were prevented from following him for some time by the arrival of the vigiles. Fortunately, my appearance stood us in good stead here, since the vigiles had come to prevent the disruption of the peace, not to prevent a patrician priestess from retrieving a strayed member of her flock before he got himself beaten to a pulp. On the way out, we saw Gaius in the grip of the law, and, reading an appeal for help in his countenance, collected him as well. He assured us that the vigil was merely apprehending him on general principles, and for my own peace of mind I will believe him. He told us that he had determined that Colomos was headquartered in an empty warehouse in a certain district, and directed us to it. Presuming that this was where Robyn would follow the agitator, we arranged for Gaius to come for the rest of his payment and sent him (I hope!) home to bed, and proceeded to the district.

It took us some time, stumbling around in the dark, to find the warehouse in question; and by the time we did, Robyn had already followed his quarry to it, followed him to Brax's (where he was supposed to be finding out who we were), arranged to have him stored in a cellar until a more convenient time, and returned to the warehouse. We peered through a crack in the building wall and observed the League agent sipping wine while four hired thugs played dice. I besought Orus for more information on the agent, and found that he was indeed evil, so the possibility of precipitate action resulting in embarrassing consequences seemed obviated. Withdrawing, we agreed that now was as good a time as any to quietly remove them from the scene. I was to cast "hold person" at the leader while Decimus cast the underlings into sleep, Alfredus ran for the second exit from the room to prevent any escapes, and Robyn physically assaulted anyone not affected by our spells. The spells, however, functioned perfectly, and our attack was over bloodlessly almost before our foes knew we were present.

We proceeded quickly to immobilize our prisoners with pieces of their own clothing and disarm them. The only magic in the room was a dagger on "Colomos's" person, which I still have in my possession. The other room was not so much a bedchamber as a barracks, and we found nothing more incriminating than the enterprise's paychest. Since he seemed clean and far too refined for the setting, it is likely he has a better room elsewhere, but we had more important questions to ask.

Alfredus and Primus kept watch. Robyn returned to Brax's to obtain a sedan chair and arrange for the discreet removal of the thugs, who presumably will join the ranks of the merchant marine, a worthy profession that they should find more secure as well as more honest than picking fights in bars.

I used the "Prevarication's Bounty" scroll in my reticule and explained to "Colomos" the consequences of lying, which he elected to evade by simply not answering questions. Decimus and I tried several methods to goad him into speech, but all were to little avail, though we did satisfy ourselves from his demeanor that he not only was not working for Tamara's family, he doesn't even know who they are.

This does not seem to have cut any ice with Decimus, who spoke quite intemperately. I thought at first that this was merely a pretense for interrogation, but there was a certain enthusiasm to the way he invented dire fates that Uncle could inflict upon him if he were uncooperative that I find disturbing.

It was not quite midnight when we got him home in the sedan chair, secured him in the handy room Uncle has reserved for such occasions, and set a guard on him. We took all his clothing save the silk shirt next to his skin, made sure he had sufficient water, and left him to contemplate his estate. I took the precaution, probably unnecessary, of telling the guard not to let Decimus in to see him. I also decided to take only Robyn with me this morning to interrogate him. I can really only deal with so many "bad vigiles" at once! Robyn's air of silent menace seemed to work quite well on him, without any of the extravagant frills that Alfredus and, in his current odd mood, Decimus, like to throw in.

I let the servant pass him his breakfast first, then stood at the door and spoke to him. He seemed to have slept badly. Though he clearly wished to be defiant, he could not resist the power of Orus. Under the influence of "Zone of Truth" spells, and prompted by my Commands that he "confess" I learned that he is working for the Council of Leagues, that the purpose was to stir up sufficient rioting to do major property damage and cover sabotage such as the burning of grain shipments, that he was to be contacted in a few days by a person whose identity he does not know, the specific passwords and countersigns to be used, and a few other things that I didn't even ask. He kept talking after I ran out spells, having apparently gotten used to it. I then instructed the servant to bring him some coffee and reported to Uncle. I have also sent down a copy, in the original tongue, of a work by a League convert which I think he may find interesting.

On the way up, we met Decimus with a box full of rats which he proposed to dump into the cell with the prisoner. Apparently he kept Primus at it all night. I deflected that, and then he started agitating to serve taboo foods. I am very worried about Decimus.

Uncle commends our work and says he will turn the prisoner over to the authorities as a spy. I have of course recommended mercy, but mercy must be tempered by the results of the "Detect Evil" spell. I think a few years of confinement, and the company of good books, would make a world of difference in his life, but I fear my opinion will be in the minority. It's not as if we have no spies or saboteurs attempting to commit mayhem in the life of the League, after all, and it must be difficult indeed not to grow up evil in such a country.

Things to do:

  • Identify the dagger and discuss its disposition with Uncle; check availability of pearl
  • Speak to Decimus; arrange to keep him busy - it might be as well to have him do the identify spell
  • Arrange a priestly visit to check on the agitator with concussion
  • Find suitable schooling for Gaius
  • Explore possibility of supplying prisoner (I never even asked his real name!) with reading matter and/or occasional visits to assist him in seeing the glory of Orus before his probable eventual unpleasant end
  • Locate poetry reading for Alfredus to attend

Sophia Napea Theophilia

 

Aside to Al: The reason "Robyn's air of silent menace" seemed to work well on the prisoner the morning of the interrogation was this -- every hour during the night, Robyn had visited the prisoner, awakened him, but said nothing. He's just sit there for a few minutes, winding a bow string around his hand, or sharpening a dagger, and then go away for a while. Next hour, he'd be back, again not saying anything. Our guest was in pretty bad shape by the time Sofia was ready to question him the next morning...especially when he saw Robyn standing next to her. Sofia knoew nothing about this, naturally.


Last Updated: Saturday, 26-Apr-2003 21:25:51 CDT