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  Arandor  
  Dungeoncrawling Part Deux  

Sofia's Diary continued:
	...Returning to the conference room, we ate lunch amid the zombies and
made a copy of the compass rose.  As nearly as we can tell, it is oriented
correctly, but it must have some other significance.  
	Our continued explorations after lunch brought us to two more bedrooms
adjacent to the one we had already searched, yielding us a few more books
and personal papers but nothing of obvious import.  Sir Otto wanted to
destroy some notes we found on the summoning of demons to oppose the forces
of Orus, and made a rather tactless remark about Uncle when I refused to
permit this.  I fear he does not understand the nature of research very
well, but one would think he would understand about personal property!
Everything in here belongs to Uncle, and except when immediate danger faces
us, we have no right to decide for him what should or should not be
preserved.  One of the bedrooms had already been emptied, again raising the
question: What happened at the end?  
	We next found a series of closets containing large jars filled with such
objects as beholder brains, carrion crawler tentacles, etc.  There were six
beholder brains, which give me considerable respect for the prowess of
those who lived here!  This hallway ended in an old-fashioned dissection
lab, which contained some good-quality instruments, but no books or papers.
 Further exploration led us to a room which seemed to have subsided into
the water table.  Though it was only about two feet deep (I cast light onto
an olive pit and cast it in), given the filthiness of the water and the
unlikelihood of any books or papers surviving in such an environment, we
left it unexplored, though we may be able to pump out it and the pool in
the other room at some future date.  Further down the same hallway we found
the seats of necessity, which after all this time did not reek
particularly, but which raised certain practical questions in my mind.  I
suppose the pool might have been a bathing facility, but they seem to have
had no steam room, there was only the single necessary room, and we have
found no doors leading to what would have been outdoors before time and
disaster covered this building with dirt.  The people who lived here must
have been relatively dirty, as well as wicked; and it is a great shame to
think folks so learned and powerful should be so.
	Returning to the main corridor, we proceeded at last in the direction we
should have proceeded at first, for it led us directly to a set of double
doors, beautifully carved, with small door to the side.  Both Decimus and
Sir Otto feeling nervous at the prospect of something coming from behind
this door to cut us off, we opened the smaller door first, finding a narrow
stair leading upward.  When the slave shone the lantern up these stairs, we
spied a small skeleton at the top.  Decimus and Sir Otto went upstairs to
investigate, and found the skeleton of an unfortunate halfling, who had
lain there dead and unattended for so long that his flesh and clothing were
all rotted away, leaving only an empty bronze knife sheath and a few picks
and tools, to which Tamara laid claim.  He lay before a grate, which, on
inspection, gave onto a balcony over a large room.  Decimus cast "light"
onto the sheathe (he started to cast it on a bone, but Sir Otto forestalled
him - I swear, sometimes I think that boy was raised in a barn, not a
shop!) and tossed it into the room.  What he saw made him anxious to
proceed to the large double doors - books!
	Tamara unfastened the locks on the cedar doors with some difficulty, and
opened them to reveal a second set of doors after only ten feet of hallway.
 Suspecting that this might be a trap, we used the pitons and hammer to
secure the door in the open position while she attempted to unlock the
second set.  It glowed when she touched it, and Decimus realized that the
door was arcanely locked.  There is a spell to offset this, but Decimus
does not know it.  He said that it would still be possible to break the
door open, so Sir Otto and Alfredus set to work with the crowbar, inserting
it between the leaves of the door at the lock and working it back and
forth, hoping to minimize damage to the carving.
	They did so, and at once two large armored figures attacked them.  Tamara
hurled one of her darts at them, missed, and hit Decimus, much to her
distress (and his!)  Glimpsing bone behind the armor, I attempted to turn
them; but the spectacle of Tamara stabbing one of her flirts in the back
distracted me and I did not funnel the power of Orus properly.  Sir Otto
attacked with his sword, and Alfredus with the crowbar he had still in
hand.  Two more armored skeletons appeared out of the darkness.  Some of us
threw holy water at them. Robyn and Tamara rushed in with their
quarterstaff and club, respectively.  After Decimus removed the dart from
his back and cast "mage armor" on himself, he moved in, and we noticed a
flickering light in the room above the melee.  Fearing some new source of
attack, I took out my crossbow and aimed at the lights; but I did no better
than I usually do at hitting things.  I must undertake some target practice!
	By the time the last skeleton fell, the room was fully illuminated.  A
clever device was keyed to illuminate the room whenever a wizard entered.
An eminently practical arrangement especially for a library, as it provided
constant light to all parts of the room, including between the stacks,
which are so difficult to arrange so that light falls onto all of the
books.  The grate we had seen before led onto a mezzanine, possibly a
lecture platform.  One portion of the immense room was classroom or lecture
hall, and the rest was stack after stack of books.  
	Decimus and I immediately began examining the holdings.  There was no
central catalog, but the end of each stack was marked with the title and
location of each book supposed to be contained upon it, which will make our
job much easier, if the villa's librarian was at all conscientious about
re-shelving.  Most of the tomes were in Leagual.  
	I was startled out of my examination of the shelves by a thunderclap and a
smell of ozone.  Tamara had unlocked a door at the end of the room,
narrowly escaping being struck by a magical lightning bolt in the process.
Beyond was a series of study carrels and special-interest rooms, containing
spell books, personal research journals, and some extremely esoteric works
of great value.
	We retreated for the day when Robyn opened a secret door and was caught in
a sheet of flame.  Healing him left me with only my "magic weapon" spell
and no scrolls; Sir Otto, Robyn, and Decimus were all wounded; and we knew
that great peril and the Skull of St. Vibius still awaited us somewhere in
the complex.  We sent the wounded home with a wagon full of books and jars,
and Tamara, Alfredus, and I have joined the guards at their camp.  I have
had time to make another Cure Light Wounds scroll and on the whole am
satisfied with this day's work, but very tired!  Tamara is down in the
dumps over wounding Decimus still.  I will try to summon enough energy to
ask her to help me with my marksmanship.  I hope it may distract her.

3/15 - The night passed peacefully and the wounded returned, fresh and
healthy, with more wagons.  Decimus reported Uncle pleased with our
success, but dismayed at the size of the library.  He has not room for it
at the villa, and is reluctant to make this complex an extension of the
villa by installing a permanent teleport.  However, that is a problem for
him to work out at leisure.
	Despite the damaging trap, the secret door led only to places we had seen
before, so there remained nothing (until we work out a reasonable method
for exploring the mirrors and draining the drowned room) save to lower
ourselves through the compass rose to the dungeon of the complex.  Though
we had the lantern bearer to operate the switch, we thought it would be as
well not to commit the entire staff to the enterprise unless we had a way
to raise ourselves in case something should disable him from his duty, or
prevent our signaling that we wished to be raised; therefore, Sir Otto and
Tamara went down with the lantern while the rest waited by torchlight.
	The platform lowered them approximately 30 feet.  Though Tamara
conscientiously sought a switch at the bottom, Sir Otto was at once
distracted by the sight of a skeleton chained to the wall.  Filled with the
mystic knowledge that this was, not merely the skull but the entire mortal
remains of Blessed Vibius, he proceeded directly toward it, only to be
confronted by two shadowy figures, whose touch drained him of his strength.
 Prudently retreating to the platform, he and Tamara called to be lifted
up, but the figures flew with them, striving to attack Sir Otto.  He and
Tamara strove to strike back, but their weapons passed harmlessly through.
I attempted to drive them away with the power of Orus as soon as they came
into view, but they were too strong for me.  
	Realizing that this was the time of which Orus had warned me, Decimus
enchanted Sir Otto's sword, and I enchanted Robyn's quarterstaff, with
which he can strike much more quickly and often than the rest of us can
strike with our own weapons.  The shadows concentrated their attacks on Sir
Otto, who grew feeble before our eyes as they struck him directly through
his armor.  Decimus succeeded in touching him to give him mage armor, and I
blessed the combatants hastily, while the rest of the holy water with which
Fr. Salvius had provided us was splashed about with wild abandon.  At last,
the foul creatures were defeated and melted away with plaintive cries.
	Though he bore no open wounds, Sir Otto was greatly enfeebled; yet he
insisted on returning to collect the sacred bones with his own hands.
Since the enchantment would only remain upon the weapons for a short time
and we did not know what else might be lurking, we decided that we must
proceed promptly.  Leaving Tamara to guard the lantern bearer and switch,
we lowered ourselves once more, Alfredus bearing Sir Otto's sword and Robyn
vigilant with his quarterstaff.
	Fortunately, nothing more assailed us.  The bones of the saint bore the
clear marks of the tortures inflicted upon him by the infidels, and his
manacles were enchanted with alteration spells. In an effort to keep from
triggering this magic, Alfredus chipped them out of the wall with the
pickax.  Alas, as soon as we loosened one wrist from the wall, the entire
arm and half the ribcage turned to dust!  We collected this dust as best we
could (NB add a whisk broom and pan to the supply list), and asked Sir Otto
whether we should proceed, or consult Uncle about negating the spell on the
manacles.  He thought it more urgent to remove the saint's bones from this
vile place than to remove them whole, so Alfredus pried the remaining
manacles loose while Sir Otto held the skull.  
	The skull did not crumble, and is now safely wrapped in silk and stored in
the reliquary Sir Otto brought with him, along with the dust in a box.
Robyn, Alfredus, Decimus, and Tamara have remained at the site, to guard it
and proceed with the cataloging of books and the copying of the map.  I
have had a delightful bath and assisted in the rituals celebrating the
rescue of the saint's bones.   Uncle is in a jolly mood and hints that we
will all have a pleasant surprise soon.
	Tomorrow I am going to get the apothecary to teach me the basics of
brewing potions.  I would feel much better if everyone were not so
dependent on me to heal them when they are injured.  If I can ensure that
everyone in the group has a vial of healing potion, as well as having a
stock of scrolls, it would be a great relief to my mind.
	Fr. Salvius says that Sir Otto's strength will return normally soon,
though he should rest a few days before he begins his journey.   There is a
spell which will hasten the process.  When I pray tomorrow, I will petition
Orus to grant me the power to cast it.  All things seem possible tonight.


	  


Last Updated: Saturday, 26-Apr-2003 21:26:06 CDT