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Oct. 27, continued: Unable to think of anything else useful we could accomplish in the field, we returned to Elfport. I have completed a draft of a missive to the king of the ogres, which I hope will at least buy us some time. I dread having to deal with the ogres and the hobgoblins simultaneously! However, it is all in Orus's hands, and I must just say my prayers and rely on him to see us through.

Oct. 28 - Tamara is organizing traps around the compound, in case the hobgoblins invade us. We went over the letter at breakfast, revising the wording, and Alfredus generously offered up one of his gemstones to enclose 'as a token of our good faith.' I used a roseate spoonbill as an animal messenger, and I hope the poor bird doesn't have cause to regret having met me. Robyn, Alfredus, and I are going on a scouting expedition to see if we can locate the hobgoblin army, leaving Decimus in charge. More charging cross country with marathon's prowess, and camping cold - and the weather is beginning to turn nasty.

October 30 - The Tomb of the Archmages is crawling with hobgoblins - three or four hundred, and it looks as though they've opened up the tomb again. I suppose it was only to be expected. The fort has been considerably expanded. I spoke to a squirrel, who told me, under the influence of sunflower seeds, that the only hobgoblins who have left went in the direction of the hobgoblin kingdom, and also that another woman had questioned him on the same subject recently. I used Sending to contact Decimus, who it seems spoke to Alyssa yesterday - she already knew what we came to find out, and has more information which we'll get on returning home. We're returning by a different route. No trouble at home yet.

October 31 - More sending. Apparently the Hobgoblin King is setting up his winter court at the Tomb, and the Elven Ambassador will be moved within the next two weeks. This would be our best chance to extract him. I wish I knew exactly how the hobgoblin forces are deployed!

November 1 - My goodness, I'm tired, but I feel better than I have for awhile! While we were gone, Decimus discovered an underground source of magic, and a trapped secret door leading down to it. When he opened the door, he heard what sounded like skeletal footsteps below, and prudently decided to await our return before exploring. Though it was late and we were anxious to start planning the rescue of the ambassador, we judged it wise to remove any threat and gain any resources that might be present below first - and I am so glad we did! We left Tamara in charge above, and Robyn performed his ritual to make himself more effective against undead, but it turned out not to be necessary, as the feared skeletal armies turned out to be a single skeletal warrior circling the base of the stairs. We proceeded through a number of locked doors, which Gaius easily penetrated, to a sizable room containing a superior sort of crystal ball. It gave us a fright, for when Decimus first activated it, it raised a wall of darkness around him, which our torch could not penetrate. Unable to get a response by shouting, and fearing he had been snatched from us, I began a sending spell, but before I could complete it, the wall lowered and he appeared exactly where he had been, enthusiastically urging us to come and see for ourselves the superior qualities of this scrying device. I advanced and complied, and it was indeed effective. Instead of appearing small, distant, and silent, the desired scene appeared around us, as if we were invisible in the midst of it, and we heard everything just as if we had been there. We seemed to fly through the air, but could change our altitude at will. We could not find Uncle, possibly because he was not on the island but possibly because he has his anti-scrying protections up. We had no difficulty with any scene we wished to find on the island - the elven ambassador (in chains, with two other elves, in a rough and barbarous court), the halflings, the Tomb itself. The vandals are chopping up the uninscribed walls, I suppose in a search for secret doors. Orus grant they not penetrate to Theodosius's tomb!

After answering the main questions that had troubled us - locating the homes of the most prosperous halflings, for example, in particular that of their wizard - we came out of the device and continued our explorations. Robyn discovered a trapdoor in the floor, which when activated opened a spiral staircase down to what seems to have been the apartment of the harbormaster of Elfport. We have found his logs and spellbooks - Decimus is cheerfuller than I've seen him for weeks - and retreated to well-deserved baths and bed, though Decimus and Robyn lingered awhile, playing with the device some more. I believe they "went to" Freeport. Tomorrow, I think, Decimus and I should go through the harbormaster's library studying the spellbooks and detecting for magic, while Alfredus and Robyn study the hobgoblins through the device, and plan a strategy against them. I am still puzzled how to deal with the halflings, but one thing at a time.

November 2 - All right, I'm not as pleased with this device as I was initially.

All of us who used it were plagued by hideous dreams about threats to our homes. I dreamed I was a street urchin - possibly Gaius, though I was never sure - roaming through a city in flames, which I think was Tarantium.

Men in strange uniforms (sketch in margin) and gangs of looters roamed the city. The senators were being rounded up, and I think I saw Uncle among them. Decimus had a similar dream, but he was Tamara, and a mob chased her as a Leaguer, with results he prefers not to speak of. Robyn did not go into the dreadful details of his nightmare, but it involved the wars of the humans over his elven forest starting up again. We all agree that the events of our dreams were happening in spring.

It could hardly be coincidence that the three who used the device were the three who dreamed. We returned below ground to experiment further and look for a manual that would tell us how the device works. We found the harbormaster's notes, but nothing so explicit as an instructional book. Decimus also experimented with the device, and this is what we find:

When the archmagi and all their monsters arrived, the elves evacuated this city. The Harbormaster lingered longer than anyone else, obsessed with protecting the port. The device existed at that time, used primarily to safeguard the harbor. Certain spells can be cast through it, but we were unable to discover which ones. The Harbormaster performed strange and dire magics which resulted in his melding with the device. He is still in it, still aware - and not pleased to have us here.

Decimus was urged to depart at once, as only we could save Tarantium, only we had seen "the men in black." I ought to know what this means. An idea is hovering, and won't land.

I tried to contact Uncle through Sending, to inform him of this very interesting development and warn him about the possibility of a danger to Tarantium, and the Harbormaster - I can only say, attacked me. I fell unconscious and dreamed I was Gaius, dreamed all the dreadful things that happened to him in the streets and jails of Brigantium. If even some of what I dreamed is true, I must add a regular thanksgiving to my prayers, that Orus placed it in my heart to rescue him. Robyn had to cover my nose and mouth to bring me to myself.

Alfredus grew angry while I was under the Harbormaster's spell, and tried to strike the device. It dealt him grievous damage in the form of lightning, and when he persisted, teleported him away. Decimus saw him in the harem of some noble of the Guilded Leagues, leaping from a window to escape the angry eunuchs armed with falchons, and convinced the Harbormaster to return him to us. He landed in the river nearby.

My head aches.

We cannot control the device, but we have enough information to rescue the ambassador. Robyn is making the arrangements. I will have a special service tonight, and will attempt to send a message to Uncle via animal messenger, since there is no telling how far the Harbormaster's range is.

November 3 - Tamara in charge - after all, she is a princess - and Alfredus as war leader at the base. Robyn, Decimus, Gaius, and I speeding through the forest, carrying Decimus's portable potion lab. Gaius is troubled that the Harbormaster knows so much about him. I am troubled that our feet will never be warm again. I hope the albatross I sent off makes it to Uncle.

November 4 - Robyn says there's a road down there. A track, maybe - not a proper road. Nor a proper bed. Nor proper meals. Decimus and I will be brewing invisibility potions, so I hope our prey don't come too soon; but I hope they don't delay too long, either.

November 5 - Robyn scouted about and found what seems to be the usual route followed by the hobgoblins to the Tomb. I have set an animal spy, and Robyn and Gaius are taking shifts to watch the road. At least we have no nightmares. I wonder how all are at home, but I must save my powerful spells against need.

November 7 - The crow I setas spy has arrived, as bidden to do when he saw the hobgoblin army. Robyn says there's no hurry. We'll keep ahead of them till they camp, scout them, finalize plans, and strike tonight. He has a rough plan already in place, based on which Decimus and I have chosen our spells. Orus grant that all be well, and the ambassador be worth the trouble!

November 9 - We have been forced marching, with scarcely time to think. Robyn's plan worked charmingly. I cast Status so I knew where everyone was. He and Gaius slipped invisibly into the hobgoblins' camp (they've been studying the Tarantines; it was quite a professional effort). They retrieved the captain's key-ring and three weapons which were decorated with elven runes. I, waiting nearby with Primus, sent air elementals into the camp to make a distracting wind, which opened the flap of the tent where the ambassador and his two comrades were held. Robyn quickly and quietly explained to the ambassador what was happening and passed out three invisibility potions. I set a silence spell on the tent to correspond, as nearly as I could judge, with the duration of this explanation, and Gaius used the keys to open the manacles. Decimus, waiting with our gear further away from the camp, at Primus's signal sent ghost sound and dancing lights to distract the guards as they all left the tent and climbed out, coming to meet me so I could set marathon's prowess on our guests. Then off to rendezvous with Decimus, and we've been walking ever since, it seems!

The ambassador's name is Takashi Moonflower - the same surname as Robyn, which I suppose they will have to sort out. He has barely heard of Tarantium, but came west to find a lost colony of elves - not the "vicious crazy elfs" of the map, but they are who he came among. He and his two companions are the only survivors of a hobgoblin raid. The wild elves do not speak much. I explained about our scientific purpose and asked for information on the various groups of the islands. They referred to the Gaians and Alyssa as "nosy, always snooping in other people's business" - and a good thing, too, as Decimus and I both said, for they'd still be slaves to the hobgoblins if Domina Alyssa had not told us of their plight.

I sent a pigeon ahead to warn Greta and Tamara that we were coming. Baths and hot meals tonight, and the formal banquet will wait until tomorrow. I have given up my room to the Ambassador (I hope he doesn't mind Scipio; I'm afraid the other rooms aren't heated well enough for a parrot or an honored guest), and we are all shuffled and doubling up. Dominus Takashi is exceedingly polite, continually telling us how grateful he is and how he is in our debt. I have told him, through Robyn, who is the only one who speaks elvish adequately, that we did not rescue him in hope of any reward, but that we understand the weight of debt and there will be time to discuss the matter, later, when all are well and rested.

Things to do:

  • Make animal messenger available to wild elves, assuming anyone survives with whom they can communicate.
  • Notify Alyssa of mission success; invite her to banquet.
  • Take Alfredus & Tamara's detailed reports of events in our absence. Warn them not to discuss the Harbormaster in front of our guests until we've had a chance to discuss it further among ourselves.
  • Set animal spies around perimeter of our territory.
  • Discuss seating with Greta. The elves must be seated as suits their status, but must also be with people they can converse with. Gaius should be seated this once, instead of waiting table, but of course he must be seated low. I hope he can stand the delay in dinner. It's a cheap enough reward for his good service on this trip, and should impress on the minds of the sailors that he is not some negligible boy who can be assaulted with impunity. (N.B. Would he like to learn archery?)
  • Take Tongues spell for banquet.
  • Apologize to Ambassador for our rather harum-scarum lifestyle.
  • Raid Harbormaster's closet for suitable raiment for Ambassador & Co.
  • Learn Elvish; assuming our guests stay for a time.
  • Thanksgiving service.
  • Infirmary. Pay particular attention to removing disease among the cooks and laundresses.
  • The Harbormaster.
  • The Halflings.
  • The Hobgoblins.
  • Orus spare me, I must sleep. No nightmares!
  • Oh! Men in black - the ones that raided the villa in Aquitania, that we couldn't catch, that left that peculiar grain behind! Discuss with others.

 


Last Updated: Saturday, 26-Apr-2003 21:26:53 CDT